This leads me to another point. This game has a ton and I do mean a TON of hidden things. Mini games, hidden icons and possibly characters from previous Sonic games. I noticed in the Jail stage that Big the Cat was locked in a cell. I couldn't figure out how to get him out, but I'm sure there's a way. To me, in an adventure type game of this caliber, I expect lots of goodies like this and I was not disappointed.
Additionally, it should be noted that there were upgrades of a sort in the game: shoes to make you run faster, boosters for hovering, pick nails for digging into the ground. It kinda gives a slight RPG feel to the game as you will need to find these items in order to progress.
Granted, it wasn't too terribly difficult to locate them, but I felt it gave the game a little more weight. And of course there's the standard icon: rings, a shield bubble, TVs with free lives in them, fast feet, and the new ring magnet. Finding these items has also evolved -- now items are located under the lip of cliffs, buried in the ground or in the walls and hidden darn near everywhere.
One of the lasting appeals to the Sonic games is the multiple paths you can take in order to finish a stage. While the more common and obvious paths rewards you with rings, those strange off the beaten paths yield increased danger but the rewards are always worth it. After completing each stage, you are given a letter grade based on the time taken to complete the level and how many rings have when you finish the stage.
Letter grades are ultimately placed there to allow for replay ability. The best grade I could mange was a 'B' and I only did that once. Did I mention there are over stages and goals to complete? This game is massive. This of course always happens at the most inopportune times, resulting in your death. Frankly, I was disappointed in this obviously glaring defect in what I consider to be an upper echelon game. Connected to this was the fact you can pull the triggers and the camera would rotate around the character Typically this will only worsen the already sketchy camera angles, as it will automatically return to its original position when you let go of the trigger.
Each level looked vastly different, with great depth and detail. I was in awe the first time I played as Knuckles in the Halloween Nightmare level. SA2 is a game that deserves to be played on the big screen with its awesome look and phenomenal scope. Game characters available for passing: Sonic is a hedgehog who leads a team of heroes. Confronts Eggman. Miles Prower - alias Tails, friend of the protagonist, mechanic and aircraft designer, flying the Tornado plane. Knuckles - the echidna of the ancient clan, the keeper of the stone Master Emerald.
Eggman - Ivo Robotnik, antagonist, grandson of Gerald Robotnik, a famous professor. Shadow is a hedgehog created in space, in the ARC colony half a century ago. He wants to avenge everyone for the death of a friend named Maria. Rouge is a bat who works for the government at G. I noticed in the Jail stage that Big the Cat was locked in a cell. I couldn't figure out how to get him out, but I'm sure there's a way.
To me, in an adventure type game of this caliber, I expect lots of goodies like this and I was not disappointed. Additionally, it should be noted that there were upgrades of a sort in the game: shoes to make you run faster, boosters for hovering, pick nails for digging into the ground. It kinda gives a slight RPG feel to the game as you will need to find these items in order to progress.
Granted, it wasn't too terribly difficult to locate them, but I felt it gave the game a little more weight. And of course there's the standard icon: rings, a shield bubble, TVs with free lives in them, fast feet, and the new ring magnet. Finding these items has also evolved -- now items are located under the lip of cliffs, buried in the ground or in the walls and hidden darn near everywhere. One of the lasting appeals to the Sonic games is the multiple paths you can take in order to finish a stage.
While the more common and obvious paths rewards you with rings, those strange off the beaten paths yield increased danger but the rewards are always worth it. After completing each stage, you are given a letter grade based on the time taken to complete the level and how many rings have when you finish the stage.
Letter grades are ultimately placed there to allow for replay ability. The best grade I could mange was a "B" and I only did that once. Did I mention there are over stages and goals to complete? This game is massive. This of course always happens at the most inopportune times, resulting in your death. Frankly, I was disappointed in this obviously glaring defect in what I consider to be an upper echelon game. Connected to this was the fact you can pull the triggers and the camera would rotate around the character Typically this will only worsen the already sketchy camera angles, as it will automatically return to its original position when you let go of the trigger.
Each level looked vastly different, with great depth and detail. You will actually love them. Also Sonic Adventure 2 Battle game features high quality sound effects. Following are the main features of Sonic Adventure 2 Battle that you will be able to experience after the first install on your Operating System. It is full and complete game. Just download and start playing it. We have provided direct link full setup of the game.
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